Palette Editor
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Program information

Did you ever want to play your favorite MSX1 game with a different look? Or with a nostalgic feeling? With this program you can. Palette Editor enables you to create your own palette and save or load palettes using a generated key code. It's fully controllable with a joypad or joystick equipped with 2 fire buttons.

Palette Editor comes with 15 pre-defined palettes which can be used instantly using quick keys. There are 4 pre-defined palettes which can help to get in a nostalgic mood... The MSX1 Approximate, the Amber, Green and Gray Scaled palettes. These scales will make you experience you're using a monochrome monitor (again).

For more information, please read the manual. Finally I'd like to thank some people for their reactions and valuable input during the development:

Presets screenshots

To get an idea how some titles will look with different palettes there are some screen shot pages available:

Key Code screenshots

On this page it's also possible to find Key Codes of non predefined palettes. You can also have your palette published on the Key Code screenshot page. It may be possible for Key Code screenshots to have more info which will be displayed below the Key Code screenshot. Submission is possible using the e-mail address in the manual or IRC ( #msxdev @ Rizon or #openmsx @ Freenode). The channel links only work with IRC clients capable of handling them, for example mIRC 5.81 and later.

Version history

Right here the version history of Palette Editor is listed Site updates (Last modified: 24 May 2008):

Program download

If you want to try it yourself, you can download the file right here. It can be loaded into any FlashROM cartridge or used in your favorite MSX emulator.