Palette Editor v1.3 
Friday, March 19, 2010, 17:03
Celebrating its 5th anniversary I've released a new version of Palette Editor today. Here's what's new:
  • exchanging colors execution has moved to a more logical location
  • added support to force MSX1 and non-japanese texts on MSXturboR
  • many internal optimizations
  • Shalom palette was made by Ramones in stead of Slotman
  • massive update of preset palettes with static palette of all MSX1 VDP chips
  • implemented a more elegant resident solution

Website updates:
  • updated the program information section
  • all presets screenshots are redone with the new presets

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R-Type Improvement Addition v1.1 
Wednesday, February 10, 2010, 11:12
I've just released a new version. Additions in this one are two feature requests:
  • 50 Hz/60 Hz select
  • Turbo select (on machines that are capable of this)

It can be downloaded from my Home Page.
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ELGSYNC v1.1 
Sunday, February 7, 2010, 19:24
Today I've released a small update of ELGSYNC. It now shows when the name couldn't be changed during a rename because it already exists.

It can be downloaded from my Home Page.
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Franky Mode 4 Development Tools 
Monday, January 18, 2010, 11:56
I've started a Franky Mode 4 Development page. Its main goal is to encourage new developments for Franky Mode 4 rather than just conversions of existing Sega Master System titles. It contains tools to convert SC5 pictures to Mode 4 tiles. Future releases will most likely include tools like tile and sprite pattern editors and editors for the name table and sprite attribute tables that will use Franky to display the result on. The site will also contain a list of links to third party tools (these may be running on systems other than MSX) that can be used to create tilesets and sprites for new developments.
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R-Type Improvement Addition 
Sunday, January 10, 2010, 13:26
Some time ago a patch for an improved version of R-Type was released. However, that version did some changes to the game that may have given it a lighter interrupt handler, but it also tended to regularly crash during the game with MSX-MUSIC detected.

This version comes in an additional ROM image that requires the original game to run and start the game via a menu. It's available in the download section of my Home Page.
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